"If I remember correctly, they had an accident and their whole city went boom! They say the blaze went on for months. By the time the fire went out only the dwarfs finest creations withstood its fury. Now lets put you to bed."
"One more question father, Did you ever meet a dwarf?"
"HAHA! no my boy I wasn't around back than. It must have been atleast 200 years ago. I only know the story thanks to my grandpa."
The Mechs
The Mechs were created by the dwarfs and were built for any purpose they desired. Ofcourse the last dwarf was 150-200 years ago after their only city went up in flames. After the blaze there just wasn't enough survivors to repopulate and so the dwarfs went extinct. However the mechs, their finest creations, are still around and have walked the desert near the now dead city for years. The mechs can be deadly and have killed alot of people. Some do appear to have a rather high intelligence which alot of mages suspect to have been created by dark arts. In recent years they appear to be gathering and the once dead city is now a city of machines and the old dwarf forges are blazing once more. For what purpose we don't know.
Okay! That's the simple lore out of the way. Lets talk about their factions identity. They are all about building and making weapons to attach to themselves or give to allies in battle. This is the main attraction for this faction. All weapons made do cost iron equal to the amount of the stats it provides.
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| The item names are randomly generated from a choice of words (Max upgrade is three for now). Reforge costs iron. Not all units get the choice for reforge. |
How to play this faction
When playing this faction you want to generate as many items as possible and have a good supply of iron coming in to make the weapons. Items can buff in any of the four stats and have a max increase of 3. There are multiple ways of generating items. Some mechs will gain items when killing an enemy and some may spawn with you choosing what items/stats you want. Whenever choosing an item you are given 3 choices and some mechs will allow you to reforge the items for different stat buffs.
Their early game is generally weak and can be expensive. Their mid game is where they shine as you should have a good supply of iron to make weapons and be able to buff them to the highest degree. Once you hit late-game and resources start to dwindle it can be difficult for mechs to build any kind of pressure due to them being generally weak without a lot of support to buff them.
Unit Highlights
So lets show off 2 of the units this faction has to offer. The first is the Recycler which I think is shown off in the starting post (ooopppsss). Anyway this unit you want in play for late game. It doesn't offer alot in terms of stats and is more of an eco unit to help maintain production of those units you'll need by putting dead mechs back into the iron from where they came. You may notice that it is rather expensive unit this is because I feel that unit is one of the more powerful eco units in the game.
The next unit I want to show off is the mech factory unit which has alot of health but lacks in all other stats and can't move or attack as its a building and they generally don't move or so my doctors keep telling me.... anyway this unit is great to buff multiple units at once. Ofcourse this is expensive on your iron.The buff radius is one tile which is for balance reasons as well as to allow the player to choose which mech's they want buff. You generally want to place it in a safe place on your side of the board and make sure it is well protected.
Thanks for reading. Hopefully you are all in good health!






